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- echo $1 $2
- if test $2 == On
- preloadShape c_wtdie1.kqs
- preloadShape c_wtdie2.kqs
- setThirdPerson
- move Connor 0 157991 307529 14068 0 0 0
- move KQCamera 0 158458 299500 16000 -.3 0 0
- handsOff 1
- getEndLoop Connor $1 1
- KQCamera::follow none
- KQGame::letCatchUp
- # jeffo - kill Connor with special with KillConnor.
- KQMonster::setState Connor special 'AnimList=c_wtdie.anm,AnimListOn,c_wtdie1,c_wtdie2,KillConnor'
- else if test $2 == Cue
- if test $3 == 300
- if test $5 == c_wtdie1
- move KQCamera 0 163242 301300 15900 -.5 0 1.8
- else if test $5 == c_wtdie2
- # jeffo - Connor was killed by special KillConnor.
- # KQMonster::setState Connor die now
- getEndLoop Connor $1 0
- # KQCamera::follow Connor
- # handsOff 0
- # setThirdPerson
- endif
- endif
- endif
- endif
- endif
-
-